Dialog Update
Planned addition
1. Lore dialogues
It is planned to add some kind of dialog.
Although one dialog system was already made, it originally involved characters buyable in the shop. This mechanism can be recycled with many other tweaks:
> a. The dialog will be an adventure.
What I mean by this is that the dialog system will follow a scripted path.

Exemple of the planned 'path'.
The progress of the member will be stored with the letter. So if a user uses the Option A, then the option B, then the option A again, this will give this in the database:
ABA
> b. Decisions taken will be either rewarded / penalized.
The member will be able to get small rewards if the progress / story add some.
Example: The member will be able to get 20 
2. Shop additions
It is planned to add 2 lore uniforms. Those uniforms will cost 350 

It also has been discussed that A lore communication tool (temporary name) 
It will be a one time purchase, between 50-100 
3. Being able to trade card.
Add a /trade that allows members to trade cards.
The command format could be this:
/item-trade toUser:@user item:item-id
The trade shall be free without any taxes.
4. New pfp / banner (?)
This in not confirmed, but maybe we shall get a new profile picture that sticks with the lore!
Planned modifications
1. Add much information on cards to the /inventory
Add some information such as the card version, as well as the card ID.

The
/inventorycommand, missing some details.
The new format could be:
• <Card Name> - <Card Version> ~ <Card quantity>
— <Card description> · <Card ID>
2. Revamp styles of many embeds
Some embeds has a very repetitive symbols patterns. All embeds will be made to be unique.